I am currently a 3rd year student in the Interaction Design program at the University of Washington, Seattle. I came to design from engineering—not because I wanted to build things, but because I kept asking whether we were building the right things. Now I design for behavior change, not just interfaces. Systems over screens. The kind of work where the best outcome is an interface that knows when to disappear.

Lately I've been exploring how AI tools change the way I think, not just the way I work. I often work with Claude, prototype layouts with artifacts, and iterate faster than I ever could sketching by hand. It's not about replacing the craft—it's about compressing the distance between idea and testable product.

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